THE NEW CLIENT
Your return starts here.
V1 Public Test is ready. Download the new Reborn client and help shape the next chapter.
Myth of Soma: Reborn
Windows launcher · 48 MB
One download to install and play. The launcher downloads the game for you and keeps it up to date whenever you open your game shortcut.
Download launcherDownload clicks: —
A new installation downloads about 3 GB of game files on first launch. No separate game installer, manual patches, Google account or additional runtime is needed.
Already playing? Close both game windows and install the launcher into your existing Reborn folder. Your settings are retained. Use the game shortcut for future updates.
Verify the launcher download
MythOfSomaReborn_LauncherSetup.exe · Launcher 1.0.8.1 · Current automatic game build 88
SHA-256
d1f6c7fa2acb265fd622d8227716bf95b0baab0d1fd2b76e3f3460e124e5c483Already have an account? Sign in with it. Account Management
The counter records clicks on this button, not completed installations or automatic update checks.
Install once. Open and play.
- Download and run the launcher setup. Choose your game folder and complete the short setup.
- Open Myth of Soma: Reborn. The launcher downloads and verifies the current game files, then starts the game automatically.
- Use the same shortcut next time. Updates are installed automatically before the game starts. Close both game windows before updating.
If a download is interrupted
Open the launcher again and choose Retry. Completed download chunks are reused. The launcher also checks installed game files and downloads a repair when needed.
Read the Player Guides · Get help or report an issue
26 OCTOBER 2026 · MAINTENANCE UPDATE
Monster hit feedback fixed
Fixed discarded monster hit messages that caused invisible attacks, missing damage numbers and delayed-looking health loss. Shared across monsters and zones; INT spell delivery also checked.
Server restarted safely. Reconnect to play; client build 88 remains current and no new download is required.
BUILD 88 · 26 OCTOBER 2026
Hunting guides and travel
Original hunting alternatives in both worlds, 106 additional Hunt Steward destinations and removal of twelve obsolete monster types.
Release history
These dated notes record changes at the time of each release. Later updates replace earlier rates, limits and behaviour. Use the newest release notes and the current player guides for today’s rules. Equipment application uses the build 85 stage-based rules, not the former build 83 chance curve.
Current crafting and upgrade rules · Current testing rates · Current Free Mode rules
BUILD 87 · 26 OCTOBER 2026
Training and combat fixes
Automatic Free Mode, responsive hit feedback and temporary Premium/full rested for testing.
26 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 85
Starter, hunting and everyday improvements
Hunt Steward bounties and travel, Hardened starters, daily potion choices, improved shops and storage, Human progression, weather and loot updates, and clearer controls.
Upgrade caution: failed attempts to reach +6, +7 or +8 now destroy the item. Read the new chances before upgrading.
25 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 84
Leech Stones and Luck Bracelet descriptions
Leech Stones are now craftable in both worlds: Cooking 100, 3 Mare Blood and 1 Ruby Medium for 1 stone. Use native-world ingredients at the Oven in Thousand Year Town or Hellfire Oven in Pandemonium.
Rare Leech Stone drops: 0.05% base chance from selected Dark Lich Lord and Dark Nightmare camps in Shadow Lands, and Fallen Paladin and Risen Carcass camps in Hellscape. Existing Luck bonuses apply.
Weapons gain 0.5%, 1%, 2%, 3%, 4% life steal over five successful Leech stages, separate from normal + upgrades. Applying a stone requires 100 in any crafting skill; a valid failure consumes the stone but preserves the weapon.
Fixed missing Luck Bracelet descriptions in both worlds, including item-drop and Barr bonuses.
Restart your existing launcher for build 84. The server has been saved and restarted to load the new recipes and drops.
25 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 83
Crafting, upgrades and skill training
Equipment upgrade rules changed in build 85. At highest permanent crafting skill 100, attempts to reach +1 through +8 have base success chances of 40%, 35%, 30%, 25%, 17.5%, 15%, 10% and 5%. Each whole skill level above 100 adds 0.05 percentage points, up to +5 points at 200. Each additional profession at 200 adds another 0.5 points, up to four additional professions.
Every valid failed upgrade consumes one material. Failed attempts through +5 preserve the exact item. Failed attempts to reach +6, +7 or +8 destroy it. Leech and accessory tracks stop at +5 and use their own attempted stage; failed attempts preserve the item. Invalid, capped or no-effect attempts spend nothing.
Manufacturing upgrade materials is a separate roll: recipes below skill 190 reach 95% manufacturing success at 190; recipes requiring 190 or above reach 95% at 200. Ordinary equipment manufacture retains its own curve. Current chances and calculator →
Tablet of Evil now reduces weapon delay by 30–60 ms per upgrade through +5. Swift Spirit and Devil Haste match: 32–63 ms through +5, then 125–150 ms at +6 to +8, with a 200 ms minimum weapon delay.
Speed upgrades have diminishing returns: actual reduction = min(base roll, floor((current weapon delay − 200 ms) × 0.15)). This uses the current item delay on each attempt, including +6–+8 and direct gem speed upgrades. At 700, 500, 400 and 300 ms, the maximum reductions are 75, 45, 30 and 15 ms. The rolled bonus may be smaller. At 206 ms or below the rounded cap is zero, so no speed upgrade is applied or consumed. This is not a flat percentage reduction of total delay.
Diamond and Amethyst bonuses are crafting ingredients only. Diamond improves crafted armour/accessory defence; Amethyst improves crafted staff attack speed. Neither can directly upgrade existing equipment.
Repaired accessory defence upgrades and blocked ineffective upgrades from spending materials.
Ordinary crafting continues when your inventory is full. Success and failure consume materials and train skill normally; successful output that cannot fit is discarded. Free space to keep crafted items.
Chat, skill increases and crafting results remain visible while crafting. A searchable player guide now covers recipes, ingredients, skill requirements and upgrade chances.
Close both game windows and reopen your existing launcher to install build 83 automatically. Your settings are retained.
25 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 82
Crafting and service response fixes
Fixed valid crafting failures being reported as an invalid response and leaving crafting stuck until reconnecting.
Fixed the same response handling for mixing, material preparation, smelting, disassembly and upgrades in both worlds.
Confirmed results now update material counts and allow the next attempt normally. Crafting recipes, success chances and costs are unchanged.
Close the game and reopen your existing launcher to install build 82 automatically. Your settings are retained. No server restart is required.
25 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 81
Maintenance update
Client and server maintenance update.
Human shared XP recipients can choose INT/WIS, Melee or CON training.
Close the game and reopen your existing launcher to install build 81 automatically. Your settings are retained.
24 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 80
Maintenance update
Client and server maintenance update.
Close the game and reopen your existing launcher to install build 80 automatically. Your settings are retained.
24 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 79
Maintenance update
Client and server maintenance update.
Close the game and reopen your existing launcher to install build 79 automatically. Your settings are retained.
24 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 78
Shout channels and name matching
Nearby shouts now reach nearby players once, without being sent to distant players or other zones.
Use !message for zone shout, !!message for nearby shout, and !!!message for global shout at level 100 or higher. A single ! stays within your zone at every level.
Existing shout scroll and stamina requirements still apply. An unavailable global shout explains the level requirement without consuming a scroll.
Player-name lookups accept different capitalisation more consistently.
Close the game and reopen your existing launcher to install build 78 automatically. Your settings are retained.
24 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 77
Menu cursor and status timer fixes
Fixed the mouse cursor disappearing behind menus, dropdown lists and confirmation boxes.
The animated cursor stays visible while browsing menus. Existing cursor-lock and loading-screen behaviour are retained.
Buff and debuff timers remain visible while chatting. Status icons and cooldown displays fit above the Human and Devil interfaces without overlapping the side menu.
Active status effects and cooldown timers are retained when changing maps. Expiry, cancellations and logout cleanup continue to follow the game state.
Close both game windows and reopen your existing launcher to install build 77 automatically. Your settings are retained.
24 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 76
More voice choices and optional translation
Party voice can also receive nearby voices with Hear nearby too. Use V for party push-to-talk and B for nearby push-to-talk by default; your microphone sends to one channel at a time.
Options now includes Voice Effects with a natural voice and 21 optional sound filters where enabled. You can preview your choice locally before using it.
Options > Translation offers optional text translation and voice captions in 13 languages. Choose your language and use the original-text toggle whenever you want to compare.
Voice captions are off by default and require speaker consent. They respect voice recipients and mute settings. Busy conversations may produce delayed or skipped captions; original text remains available.
Supported languages: English, Korean, Tagalog, Spanish, French, German, Portuguese, Polish, Dutch, Italian, Russian, Ukrainian and Turkish.
Translation runs on the game server, with no language-model download for your client. Existing text chat and emoji controls remain in place, and saved voice choices are retained.
Close both game windows and reopen your existing launcher to install build 76 automatically. Your settings are retained.
24 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 75
Voice chat, without the clutter
Optional voice chat is here. Open Options → Voice to enable it. Nearby voices fade with distance, and proximity voice does not reveal offscreen players.
Choose push-to-talk or open mic, listen with your microphone muted, or turn voice off completely. Quiet mode pauses incoming voice without changing your microphone.
Keep the game clear with a tiny microphone indicator and optional speaker marks. Devices, private mic testing, noise suppression, voice echo cancellation, sensitivity, loudness and peak controls stay in Options.
The Players on screen list provides local mute and volume controls. Choose This session or Permanent; saved player choices apply automatically when that character returns.
Join party or guild voice explicitly, or call a player with the small phone beside the emoji in a private message. The phone is red when disconnected and green while connected. Private calls require acceptance.
Voice uses one selected channel at a time. Party, guild and private voice pause nearby voice; joining or switching starts with your mic muted. The server checks membership and call consent.
Normal text chat, private-message text, emoji placement and message limits are unchanged. Close both game windows and reopen your existing launcher to install build 75.
Voice is off by default. Server support was updated with a saved restart. The existing launcher handles the update automatically.
23 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 74
Chat fixes, Devil weather and hunting trial
Corrected the Human and Devil F12 chat-filter button alignment, image crops and click areas.
Fixed false maximum-health damage numbers, such as 6,000, caused by repeated monster-death updates. Genuine killing-blow damage still displays.
Improved Devil-world lava rain and ash with layered embers, glow and impact effects. Successive rain spells alternate between lava/ash and blood rain during your client session.
The private-message window now visibly enforces sending limits as you type or paste, with room for up to 140 characters.
Added a smiley button with 24 colour emojis in normal chat and private messages. Choose an emoji to add it to your draft, then press Enter to send. Emojis also appear in received messages, F12 chat and speech bubbles.
A 10% minimum physical hit chance now applies to 18 reviewed Devil hunting camps in Hellscape (zone 42) and Devil-owned War Spoils (zone 43): Ashscale Lizardman, Fallen Paladin, Dunereaver, Ember Cyclone Shanis and Fallen Rebel. It applies after Dodging and equipment evasion; chances already at or above 10% stay unchanged. Other camps, bosses, the Human version of War Spoils, PvP and race-versus-race combat retain their existing rules.
Close both game windows and reopen your existing launcher to install build 74 automatically. Existing settings are retained. The server update is complete.
23 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 72
Northern hunting, guilds and complete player guides
Northern hunting camps in Shadow Lands (zone 41), Hellscape (zone 42) and War Spoils (zone 43) now have 3.5 times their previous population, rounded up per camp, with wider areas where space allows. War Spoils still follows faction ownership.
Northern monster drops now use the approved stage-appropriate equipment and crafting material pools. Outgrown and wrong-world rewards have been removed from the reviewed sources. Quest rewards remain protected.
Newly created bows, crossbows and knuckles have higher durability. Existing saved equipment is not repaired or rewritten.
Guild rank selection, moving members, leaving and disband controls have been corrected. Guild names preserve their stored capitalization; the existing 12-letter limit is unchanged.
Arena training dummies display the full physical or direct magic hit instead of stopping at 1,995. This does not increase training gains or change PvP damage.
Both Human and Devil guides now include full weapon choices and configured equipment, crafting and monster-drop sources across levels 1–200, including all new knuckle tiers.
Close both game windows and reopen your existing launcher to install build 72 automatically. The coordinated server restart is complete. Existing settings are retained.
23 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 71
Oblivion Mystic robe sleeve fix
Fixed Oblivion Mystic robe sleeves being covered during the forward arm swing while running.
Sleeves now draw in front of the lower robe throughout the running animation. Walking, standing and combat poses keep their existing layering.
Close both game windows and reopen your existing launcher to install build 71 automatically. Existing settings are retained. No server restart is required.
23 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 70
Weapon ability effect fixes
Offensive weapon ability effects now end with their special strike and no longer carry over onto ordinary auto-attacks. Recasting the ability is no longer needed to clear a leftover effect.
Double Shooting (120 bow skill) and other weapon overlays keep their transparency when status colours change, preventing dark effect backgrounds from covering the character.
Ability effects clear cleanly when a strike is interrupted, when moving suppresses a swing, and when leaving the map or logging out. Multi-hit abilities still show their effect on each special strike.
Close both game windows and reopen your existing launcher to install build 70 automatically. Existing settings are retained. No server restart is required.
21 OCTOBER 2026 · HUNTING UPDATE · BUILD 69
More active frontier camps and clearer hunting progression
All six frontier camps now hold 12 monsters with 35-second respawns. Frontier hunts and northern-zone monsters are aggressive; ordinary Devil hostile casters regain aggression after testing.
Frontier Paladin has 9,500 HP, improved attack accuracy and a modest attack increase. Thirteen northern monster templates also gain attack accuracy. Twenty-eight targeted defence-DEX changes make physical hunting progression less flat; shared STR/DEX hunts still reward high-DEX builds with better accuracy.
Both guides now show the current monster stats, camp populations and readiness guidance. Devil Mantis/Razorwing/Ashscale/Dunereaver accuracy references are about 180/190/210/230 effective DEX; Human Dark Warlord Ogre's is about 300. These are hunting references, not new equipment requirements.
The recent database loot fixes, original monsters, Kharil progression, boss roles and War Spoils ownership rules are preserved. Ordinary Devil caster aggression is restored across existing areas. The launcher updates the client map counts automatically. Please report target, gear, effective DEX, kill time, potion use and whether you hunted solo or with a healer. Further damage tuning remains subject to in-game feedback.
Hooded magic robes, including Shaman robes, now correctly hide hair and helmets in the world. Removing the robe restores the normal head appearance; equipment stats are unchanged.
21 OCTOBER 2026 · SERVER LOOT HOTFIX · CLIENT BUILD 68
Scarcer frontier and Kharil rewards
The six frontier camps and eight ordinary Kharil Lizard camps now use explicit database drop rates, without minimum-rate boosts or extra item rolls. Weapons are 0.30% total, ordinary crafting materials 4% total, and existing luxury material sources are 0.5% for one piece.
Devil frontier hunts and ordinary Kharil now supply Invul catch-up armour at 0.10% per piece (0.30% total). Supreme and routine potion drops leave these pools; barr provides the routine payout. Luck bonuses are retained. Both player guides show the updated sources.
This is a server-only hotfix. Reconnect after the restart; no new client download is required. Frontier populations remain six with 60-second respawns. Monster combat and aggression are unchanged by this hotfix. Players are invited to test the revised loot.
21 OCTOBER 2026 · FRONTIER UPDATE · BUILD 68
Twice as many frontier hunting targets
The Human Zone 12 and Devil Zone 11 frontier STR, DEX and caster INT camps now hold six monsters each, up from three. Respawn remains 60 seconds, with the same camp locations, monster stats and drop rates.
Map population counts and both player guides now match the denser camps. All build67 progression and previous hotfixes are retained.
Close both game windows and reopen the automatic launcher to update. Your settings are retained.
21 OCTOBER 2026 · PROGRESSION UPDATE · BUILD 67
Human and Devil hunting, equipment and crafting
Human and Devil hunting progression now has small STR, DEX and caster INT frontier camps, followed by organised northern hunting routes. War Spoils follows Conti ownership.
The new equipment ladders offer matching bow/crossbow and one-handed/two-handed sword and axe choices, with revised power, appearances, shields, armour and accessories. Axe Speed Up is unchanged.
Gear drops, crafting ingredients and recipes now follow the reviewed hunting stages. New equipment crafting starts at 130 skill and rises by tier; late recipes retain their success limits.
Quest targets and material sources have been connected to the retained hunting camps. Existing quest progress is preserved by the targeted objective migration.
Separate illustrated Human and Devil guides explain STR, DEX and INT routes, camp locations, equipment choices and crafting-material hunts.
Human Soma guide · Devil Soma guide
Close both game windows and reopen the automatic launcher to install build 67. Your settings are retained. This update includes build66 and all earlier supported updates.
The separate detailed boss/miniboss review follows this ordinary progression update.
21 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 66
Combat, healing and spell belt fixes
Battle Haste, Might and Ward now track moving recipients correctly, both in and out of party, and recover cleanly after leaving and returning to view.
Double-right-click a player with a single-target Heal selected to repeat healing. It pauses at full health and stops when you move, change spells, double-right-click again, or the target leaves range.
Same-race physical and magic PvP now use attack minus the relevant defence before existing mitigation. Devil-versus-Human RvR scaling is unchanged, and spell damage caps remain removed.
Sword and knuckle abilities at 80 and 150 skill retain normal movement between hits without strike-driven jumps through crowded monsters.
Battle buff icons now fit the spell belt consistently and stay at normal size when dragged from F11.
Close both game windows and reopen the automatic launcher to install build 66. Your launcher keeps existing settings and installs the update automatically.
18 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 64
Nightmare and regular hunting roles corrected
Launcher recovery — 18 October: An update-feed error blocked players still on build 61 from updating to build 64. This path is now restored. Close both game windows, then press Retry or reopen your existing launcher. You do not need to reinstall the launcher. Existing settings are retained.
Nightmare and Dark Nightmare now use ordinary hunting roles. Their regular hunting camps were incorrectly inheriting mini-boss treatment from an earlier elite-hunter flag.
Their map categories and hunting information now match their role. Combat stats, spells, camp populations, spawn timing and declared drop pools are unchanged; ordinary hunting reward rules apply. Event-only Birthday Beast and established rare bosses retain their classifications.
Close both game windows and reopen the automatic launcher to install build 64. Existing updates remain included.
18 OCTOBER 2026 · AUTOMATIC UPDATE · BUILD 63
Guild controls and Devil volcanic weather
Guild leaders can move members into vacant officer ranks by dragging or clicking. Guild stash transfers have a server correction for the reported disconnect.
Devil zones 9 and 11 now receive glowing volcanic rain, drifting ash and smoke during the automatic weather cycle.
Kharil Lizards now drop 110–120 skill weapons, Supreme armour and Close / female Horned Helms, with rarer Invulnerability armour and Devil Helms. Champions share the pool at higher rates and give at least one item per kill.
Guild village-war notices now follow the scheduled UK war times. The reported Infernal City stone-capture problem still needs confirmation during a live war.
Earlier update notes
Archived release notes. All of these improvements are included in the current game; use the launcher above to receive the latest build.
17 OCTOBER 2026 · SERVER TRAVEL UPDATE
Safer arrival in Hwan
The Pandemonium portal now arrives around Hwan X:352, Y:56, using the nearest free landing tile. Mundie has moved beside the arrival area to X:354, Y:58, so you can reach the return travel service without crossing the Elite Guard formation. Travel costs remain unchanged. This server change is active and needs no additional client download.
18 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 61
Inventory scrolling restored
Use the mouse wheel, arrow buttons or draggable scrollbar to browse your inventory in the Ability and original crafting windows. Both Human and Devil layouts now position the controls correctly, and every bag item is reachable.
Scrolling keeps your selected ingredients. Reopening the window resets the inventory view, and removing items keeps the scrollbar in sync.
Close both game windows and reopen the automatic launcher to install build 61. No server restart is needed.
18 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 60
Simpler crafting and clear item quantities
Crafting now opens the original crafting dialog first. Use Recipes / journal for ingredient lists and recipe assistance, then Back to crafting to return. Devil potion crafting includes a short flower-recipe hint.
Upgrade and preparation inventories show quantities only on stackable items. Equipment durability is no longer displayed as a stack count, and equipment already selected for processing is dimmed.
Close both game windows and reopen the automatic launcher to install build 60. No server restart is needed. Existing crafting rates, skill limits, recipes and upgrade rules are unchanged.
18 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 59
Zone 1 and Zone 4 practice arenas restored
The Human Soma arenas now use the same practice rules as Zone 9. Switch to Battle mode to duel inside the arena; PK mode is not required. Arena attacks do not turn you grey, and practice deaths do not cost items, Barr, experience or stats.
Attacks cannot cross the arena boundary. Practice kills do not award PvP credit or settle guild wars. Stored PK protection resumes outside the arena. Zone 1 revives now stay in the Zone 1 arena; Zone 4 and Zone 9 keep their own revive locations.
Close both game windows and reopen the automatic launcher to install build 59. The previous auto-run improvements and login repair are included.
18 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 58
Keep auto-run on while checking panels or using potions
F9/F10/F11/F12, item-belt shortcuts (including rebound keys), right-clicking a potion belt slot, and Ctrl+M now keep auto-run active. Ordinary ground clicks, combat actions, Escape, the auto-move toggle, and NPC/shop windows still stop it. Typing into chat also stops auto-run.
Close both game windows and reopen the automatic launcher to install build 58. No server restart is required. The War Beast Miner server fix is also live: melee at range 1 and existing magic at range 2.
18 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 57
Smoother movement around nearby players
Fixed sideways gliding when overlapping running updates cut across an unfinished turn. Remote characters now finish the received path before taking the next turn. Repeated position and facing updates also preserve the direction of the visible stride.
Movement recovery remains bounded after a connection stall, and server positions remain authoritative. Close both game windows and reopen the automatic launcher to install build 57. No server restart is needed; the arena and login fixes remain included.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 56
Zone 9 practice arenas restored
Both Devil Soma arenas now use practice combat rules: the arena left of Lamatra above the warehouse, and the separate arena reached through the portal NPC. Use Battle mode to duel; PK mode is no longer required. Arena attacks do not make you grey or summon guards.
Practice deaths do not cost items, Barr, experience or stats, and do not award PvP kill credit or settle guild wars. Level differences and stored PK protection do not prevent practice inside the arena; protection resumes outside it. Attacks cannot cross the arena boundary. Reviving in the town arena keeps you in that arena.
Close both game windows and reopen the automatic launcher to install build 56. This release also retains the build 55 login repair and the five-minute mage-buff ranks.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 55
Login repair after the mage-buff update
Fixed a release verification mismatch that incorrectly reported missing or changed game files after updating to build 54. The updated spell table was present, but its verification record was outdated.
Close both game windows and reopen the automatic launcher to install build 55. You do not need to reinstall the whole game. All five-minute mage-buff ranks and existing character progress are preserved.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 54
Five-minute mage buffs: three ranks
Battle Haste, Battle Might and Battle Ward now have three ranks for Human and Devil mages: Rank 1 at 5%, Rank 2 at 10%, and Rank 3 at 15%. Every rank lasts five minutes.
Learn them from the Magic Trainer or DaeYoo. Rank 1 requires level 40, INT 50 and magic skill 50, costs 100,000 Barr and uses 10 MP. Existing Rank 2 remains level 100, INT 100 and magic skill 100, at 1,000,000 Barr and 25 MP. Rank 3 requires level 110, INT 130, magic skill 130 and Rank 2, costs 5,000,000 Barr and uses 40 MP. Human buffs use Blue Magic; Devil buffs use Black Magic.
Existing learned buffs remain yours. One Battle buff can be active on a recipient at a time; casting Haste, Might or Ward replaces their previous Battle buff. All ranks of a family share a 60-second cooldown. Rank marks on belt icons and party displays help identify the active spell.
Close both game windows and reopen the automatic launcher to install build 54 before playing. Trainer previews show the exact strength, duration and learning requirements.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 53
Clearer spell trainers and learning previews
DaeYoo and the spell trainers now open a searchable lesson catalogue in the enhanced interface. Preview spells and staff abilities with their belt icons, learning requirements, material icons, Barr costs and next-rank trainer directions.
Spell ranks and permanent effects have separate pages. Rank previews identify the spell they replace; permanent effects explain what they enhance without claiming to teach a missing spell. Learning and casting requirements are displayed separately, and misleading legacy descriptions have been clarified.
Select a lesson to review it with the trainer, then make the final confirmation yourself. Alternative learning payments remain separate. Original conversations and quest services remain available through Conversation.
Close both game windows and reopen the automatic launcher to install build 53. This is a client interface hotfix; no server restart or changes to spell prices or eligibility are required.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 52
Growing spell damage and corrected Diabolist pads
Hunting spell damage now grows with INT, staff skill, magic skill and equipment magic attack from early levels. The fixed starter-spell ceiling no longer holds Chaos damage at 47 against monsters. Devil wizard hunting focus builds smoothly through level 40, removing the sudden level-41 jump. Monster defence and spell strength still affect the result.
Poison against hunting monsters now captures your casting strength when applied and spreads its bonus across the full duration. Stronger equipment and trained skills improve it; changing equipment during an existing poison does not alter that application. Refreshing poison captures your current strength. PvP spell calculations remain unchanged.
Diabolist pads and related skirt-style equipment now cover boot cuffs correctly, using their existing item layering flags.
Close both game windows and reopen the automatic launcher to install build 52 (about 50 MB). The server spell changes are active for playtesting. Please report your spell, target, INT, staff skill, magic skill and equipment when comparing damage.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 51
Safer travel and clearer grey players
The zone 14 to zone 17 portal now arrives at 345, 33, farther onto usable ground. Travel checks reject blocked and off-map cells, avoid small isolated pockets and keep crowded arrivals within the intended connected area. Four other event destinations were corrected after an audit of all 27 shipped zones and 223 destinations.
G Bird Feathers stay within your connected walkable area and check the actual landing point against restricted-area rules. If no suitable landing is available, travel is refused.
Grey players now have a clear [GREY] name marker and an HP bar visible to nearby players, including people outside their party. Health snapshots refresh once per second while the player remains grey.
Close both game windows and reopen the automatic launcher to install build 51 (about 50 MB). Previous fixes are included. The server travel protections have been activated.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 50
Clearer dungeon minimaps
Zone 6 now shows visible walls and passages instead of a nearly blank floor. Zones 2, 3, 7, 35 and 36 also have clearer dungeon overviews, and zone 9 displays at its correct proportions.
All 27 shipped zones were checked for map loading, image dimensions and marker positioning. Gameplay terrain and collision are unchanged.
Close both game windows and reopen the automatic launcher to install this hotfix (about 50 MB). Previous fixes are included. No server restart is needed.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 49
Hunting panels connect correctly & rain in more zones
Fixed fullscreen hunting panels staying on “Connecting to hunting updates” after a normal login. The tracking session now survives the map loading screen, while logout still clears it.
Rain now follows the normal server weather cycle in zones 4, 14, 17, 18 and 43, alongside zone 1. It remains hidden inside houses and respects your particles setting.
Close both game windows and reopen the automatic launcher to install this hotfix (about 49 MB). Previous fixes are included. No server restart is needed.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 48
More Devil crafting routes
Devil crafters can now follow missing preparation, food, potion and gem routes, including Nahwans Blood, Large Livers and Diamond cutting. Existing Devil equipment progression and recipes are preserved.
Visit Hellfire Oven for food and groceries, Cursed Table for potions, and Infernal Craftsman for Prepare, accessories and the new gem-cutting menu in Pandemonium. Ingredient directions are included in the crafting journal. Read the crafting guide.
Close both game windows and reopen the automatic launcher to install build 48 (about 49 MB). Earlier hotfixes are included.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 47
Hunting statistics stay with your session
Switching to another app or monitor, minimising the game, changing display settings or opening a dialog no longer restarts your fullscreen hunting counters or XP/hour warm-up. The panels hide while you use another app and return with the same session and radar filter selections.
XP/hour uses the server's elapsed session time, including idle time in other apps. Delayed updates show a waiting message until a fresh snapshot arrives. A new area, logout, disconnect or a new safe PvE session still starts fresh counters; PvP information remains excluded.
Close both game windows and reopen the automatic launcher to install this hotfix (about 48 MB). Previous fixes are included. No server restart is needed.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 46
Clearer guild details, private chat and cursor-follow movement
Guild applicant details now fit inside the window on separate lines. Guild chat, membership notices and party chat no longer appear in overhead speech bubbles; ordinary local speech still does.
Auto-move now follows your mouse cursor and finds routes around walls and occupied cells where possible. If no route is available, it waits and retries. Moving the cursor keeps it active; a click, mouse wheel action or another key stops it. Num Lock remains the default toggle, and Auto-move can be rebound in Options → Keys. It follows your selected walk/run mode.
Close both game windows and reopen through the automatic launcher to receive this update (about 48 MB). All previous hotfixes are included. No server restart is needed.
17 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 45
Guild applications work from the guild NPC
The Apply button is no longer covered by Cancel application. The guild list now opens correctly, allows selection and scrolling, and shows guild descriptions in tooltips. Applying confirms that a guild leader must accept your request; repeated clicks are blocked while the server responds.
Visit your guild NPC, choose Apply, select a guild and click Apply. If you already have an application pending, the menu offers Cancel application instead.
Close both game windows and reopen through the automatic launcher to receive this update (about 48 MB). All previous hotfixes are included. No server restart is needed.
16 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 44
A smaller, clearer party list
Party names now use compact, high-contrast lettering with shorter rows and a narrower panel. Full names remain available in tooltips, with health bars and buff controls retained in both Human and Devil styles.
Close both game windows and reopen through the automatic launcher to receive this update (about 48 MB). It includes all previous hotfixes. No replacement launcher or server restart is needed.
16 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 43
Player trading and readable Mythical items
Available through the automatic launcher. Close both game windows and launch using your usual shortcut to update. The download is about 48 MB; no replacement launcher or server restart is needed.
- Player-to-player trade now fills the lower inventory grid from your bag as soon as the trade is accepted, and the Barr prompt uses your current balance.
- Trade inventory clicks and dragging reach the controls correctly. The bag uses the artwork’s five-column layout, with scrolling reset when a new trade starts.
- Mythical item names appear in pale gold in both warehouse lists, making them readable without hovering. Rarity labels and item statistics are unchanged.
This historical update also included the fullscreen hunting-panel and cursor fixes below. Today, use the single launcher above to install or repair the current build.
16 OCTOBER 2026 · AUTOMATIC HOTFIX · BUILD 42
Fullscreen hunting panels: stability and cursor fixes
Available through the automatic launcher now. Close both game windows and launch using your usual shortcut. The update is about 48 MB; the existing engine and bulk game assets are retained. No new launcher download or server restart is required.
- Hunting panels avoid repeated native-window resizing, and brief focus transitions no longer immediately tear them down.
- The mouse pointer remains visible over the hunting panels and buttons.
- Opening a shop or dialog no longer resets the ordinary hunting XP counter.
- Delayed server snapshots show a waiting message while the controls stay visible. Stale radar information is cleared.
- Earned hunting XP appears immediately; XP/hour displays a countdown during its first-minute warmup. XP rates and eligibility are unchanged.
Use the single launcher above for current installation, updates and repair. Separate manual recovery downloads are no longer offered.
16 OCTOBER 2026 · CUMULATIVE UPDATE 7 · BUILD 41
Patch release notes
Includes every hotfix since the original V1 Public Test installer. Build 41 combines the hunting, control, NPC and equipment improvements below with all earlier fixes. The paired server update is live. These improvements are included in the current automatic update.
- Hunts & rewards is integrated into NPC/shop dialogs with a Back to NPC route, rather than floating over their controls.
- Dedicated Combine tab at supported equipment traders. Auto-select 3 fills a compatible selection for review; highlighted rows identify the keeper and consumed items.
- Gem exchange +1/+10/+100 buttons add to the quantity, capped at the available stack.
- Compact, themed valuable-item confirmations with item icons and Cancel selected by default.
- Rank 1 / Rank 2 shop headings. Locked equipment links to its required unlock page, with prerequisite navigation and a return-to-item button. Viewing a rank never makes a payment.
- Ability lessons no longer show the NPC's general quest-reward list. Hunting quests and quest conversations retain their reference panels.
- Num Lock toggles auto-movement in your current direction; rebind it in Options > Keys. Uses the current walk/run mode and stops for obstacles, manual actions, NPC/shop services, focus loss or death.
- Letter keybinds use Enter-to-chat; input fields still accept ordinary typing.
- Personal F9-F12 panels and private-message windows allow world interaction outside their bounds. Shop and NPC dialogs remain blocking.
- Belt tooltips sit above the HUD; the right-hand belt slots align tooltips to the left.
- Smaller 8-20 text-size options, with 12 remaining the default.
- Fullscreen Enhanced / Enhanced Smooth uses available side margins for PvE hunting statistics and visible-monster radar. No player radar, hidden-monster disclosure or expanded world sight. Insufficient margins, PvP contexts and focus loss hide the panels.
- Continental hunting maps follow ownership and use compact camp markers. Event camps are separately labelled and opt-in. The Activities button no longer intercepts map toggles.
- Arcane Echo / movement deadlock corrections.
- Rested hunting bonus increased from 50% to 100%. Existing 2x public-test base rates remain. Human CON and both worlds' charisma retain their prior training contribution; crafting is unchanged.
- At build 41, Premium accounts were scheduled to remain fully rested through 29 October. Build 87 replaced that dated policy with temporary Premium and full rested for all valid accounts during the public test; see the current rate guide.
- Five 20-skill weapon auras last 150 seconds instead of 60 seconds.
- Devil expedition reward chest moves to zone 9, X393 Y897.
- Monsters can prefer the actively engaged tank linked to their healer's EXP share, subject to range, class, contribution and target-validity checks.
- Fix for zero-distance monster movement incorrectly releasing its occupied cell.
- Eligible public mini-bosses receive a common material if their ordinary loot rolls produce no items. Crowded ground placement searches a wider area. Completely blocked ground is logged; private expedition loot keeps its separate durable reward path.
- Friend variants gain one stat point per quality tier; Human variants receive their corresponding support-stat bonuses. Standard +5 variants scale through Mythical +11. Lower-tier mixed Friends retain their +3/+4 baselines. Separate enhancements remain separate.
- Swifthands positive bonuses gain one point per quality tier; proc chances are unchanged.
- Sword and shield layering: Corrected one-handed sword overlap with shields when facing northeast or east, including Devil Warrior Sword with Forest Shield. The existing Axe of Doom correction is retained. Checked both worlds, both genders and all animation directions across the resolved sword models.
- Quest requirements and rewards: Review NPC quest instructions, giver locations, required items and reward alternatives alongside conversations. Item icons open base-stat tooltips, and the journal link opens the relevant quest. Shared prompts let you select the quest instead of guessing which one you mean.
- Clear reward confirmations: Claim, change-choice and close actions are labelled clearly. Supported hand-ins preview the exact selected reward and items or Barr consumed. Browsing a preview does not accept or complete a quest.
- Conversation navigation: Return to the current trader conversation tab or use Speak again to reopen an NPC conversation. Delayed replies offer a recovery route; repeated clicks cannot send the same choice while waiting.
- Sagonari and Darin: Sagonari now explains his two material requirements and class-specific weapon reward, and responds when either material is missing. Darin’s ingredient readiness and tracker match the items actually consumed; his dish-delivery follow-up is explained.
- Bounties and crafting orders: Clearer instructions explain where to hunt, which NPC to return to, reward choices and unmet requirements. Crafting orders display accepted output and completion-reward item previews.
- Player right-click menu: Right-click another player in peace mode for Trade, Whisper or Invite to party, even with a spell selected. Use Ctrl + right-click in combat; ordinary right-click still casts. Trade requires you to be close. Invitations now correctly start a party when you are solo.
- Pickup warnings: When the server refuses an item because it exceeds your carrying weight or your inventory is full, the reason appears in the rolling prompt and chat history. Repeated clicks are throttled.
- Party display and invitations: A more compact party panel with stable, correctly sized health bars. Only the invited player is asked to accept or refuse.
- Ground item pickup: Corrects duplicate ghost stacks, improves item clicks beneath overlapping characters, and queues pickup until you arrive without interrupting committed running steps.
- Healing controls: Corrects the movement-state check used by party healing. Pending cast requests expire safely, and an explicit world cast releases text-entry focus and refreshes its target.
- Maps and live boss positions: Map proportions are preserved with a separate scrolling controls panel, including Zone 4. The server now converts boss positions to the coordinates shown on your map.
- Known issue under investigation: The reported loss of updates/actions for party members after a leader leaves is not yet confirmed fixed. Please report any recurrence with the character names, approximate time and what happened using /bug or the public test forum.
- Earlier: combat and function keys: Opening F9/F10/F11/F12 panels no longer interrupts ongoing attacks. F1–F12 remain usable for potions and spell or ability selection while these panels are open, including when chat has focus. Shop and confirmation dialogs retain their combat restrictions.
- Earlier: private messages: Incoming private-message notifications start below Activities. Positions you have moved yourself are preserved.
- Historical: online counts and GM listings: Each connected character counts once. Official GMs appear with a GM tag in the Hall of Honours and public profiles, and GM Online appears when a GM is connected.
- Historical: rested testing boost: This was the build 41 testing policy. Build 87 supersedes the 29 October deadline and eligibility wording; the current rate guide describes temporary public-test benefits and the current multipliers.
- Trader and trainer menus: Includes Hotfix 1: fixes collapsed navigation and Close buttons across weapon, magic, armour, accessory and trainer panels. DaeYoo’s Spellbook, equipment and More magic routes reach the correct services.
- Healer EXP sharing: Includes Hotfix 1: Activities offers Share hunting XP with a healer, from 0–25%. Zero turns sharing off. Nearby eligible healers receive funded hunting EXP; expeditions keep their separate support rewards.
- Spell progression in both worlds: Initial and advanced lessons follow the correct Blue, White and Black trainers. Continental upgrades require your race to own the area, with no war in progress. Rare Fortune Pouches or Sacred Aura Spirits support the specified advanced paths.
- Blink, Echoes and weapon techniques: Adds Human Blink and Arcane Echo lessons. Bow and Knuckle Stealth and Sword/Spear/Axe Iron Skin check the correct weapon and Devil class. See Guides for each lesson’s exact requirements.
- NPC purchases and rewards: Kisha asks for quantities on stackable exchanges and checks the total Barr, materials and capacity. Quest and bounty hand-ins refresh the inventory promptly. Vexer explains his Abyss scroll and asks before the 50,000 Barr purchase. Town reagent stock includes the specified resurrection/map scrolls.
- Premium trader services: Permanent trader upgrades show and validate the premium Barr price. These fees receive the 10% discount; better existing regional tier discounts remain. Materials, player trades and Auction House prices are unchanged.
- Public-test progression: Character EXP, core stats and weapon skills run at 2× the preserved live rates. Human CON, both worlds’ charisma, crafting and magic-school proficiency remain unchanged.
- Hunting maps: Clearer camp filtering and live eligible mini-boss/boss markers, including the free unclaimed-boss visibility rule after 24 hours. Markers follow server visibility rules; ordinary hunting camps remain static information.
- Auction safeguards: Shows the purse and listing limits, prevents invalid price packets and bids above the purse cap, and confirms the actual buyout cost. The purse limit is 4,294,967,295 Barr; starting prices and buyouts are capped at 2,000,000,000 Barr. Claims stay available if your purse cannot hold them.
- Updates and bug reporting: Version and integrity failures explain that the client needs updating and offer OK or Patch download page. Use /bug followed by a description to send a report to the team’s private inbox.
Read the Player Guides · Full spell and weapon learning reference
Help us test
Report an issue with /bug in game or visit the public test forum. Include what happened and where.
THE TEST IS OPEN
Welcome to V1 Public Test.
The download is now available above. Existing release-notification signups have been retained; the pre-release signup window is closed.