Bug Tracker

Track bugs, see what's been fixed, and report issues in-game using the /bug command.

Example: /bug monsters not spawning in zone 5

Fixed Bugs
Date Description Status
2026-02-18 Ghost items remaining on the ground after another player picks them up. Items would appear stuck on the floor even though they were already collected. Fixed
2026-02-18 Ctrl+J quest log not populating for Devil Soma characters. Devil players could not see any available quests in their quest journal. Fixed
2026-02-18 Devil Soma NPC events not working (including innkeeper Darin and other NPCs in Devil zones). NPCs would not respond when clicked. Fixed
2026-02-18 Excessive Corpse item drops cluttering the ground. Drop rates reduced by 80% across all monster spawns. Fixed
2026-02-18 Floor items persisting too long (20 minutes). Cleanup timer reduced to 5 minutes to keep the game world tidy. Fixed
2026-02-18 Crafting system crash when using certain Devil crafting recipes. Devil crafting now works correctly for all recipe types. Fixed
2026-02-19 Kisha NPC shop items could be purchased for free and sold to Lamatra for barr, creating an infinite money exploit. Kisha's shop now correctly requires material exchanges, purchased items retain their proper sell value to NPCs, and all items have correct barr prices where applicable. Fixed
2026-02-19 Several Devil crafting vendors (Demon Anvil, Infernal Forge, Dark Loom, Hellfire Oven, Cursed Table, Demon Smelter, Infernal Craftsman) were not appearing in Pande. All crafting vendors now spawn correctly at their intended locations. Fixed
2026-02-19 Outdated game clients could connect to the server without being prompted to update. The game now correctly detects when an update is available and guides players through the update process automatically. Fixed
2026-02-19 Client crash when warping to a zone while a buff aura was active. The zone transition now correctly clears stale aura and visual effect state before loading the new zone. Fixed
2026-02-20 Dropped items not rendering on the ground until the mouse hovered over them. Sight range calculation and immediate field info updates now ensure items appear instantly when dropped. Fixed
2026-02-27 Client freezing and locking up during gameplay. Fixed multiple thread-safety issues in the networking layer where concurrent access to shared data structures could cause deadlocks and data corruption. Fixed
2026-02-27 Buildings and map structures not appearing after logging in until a dialog (F9/F10) was opened. DirectDraw surfaces are now correctly restored after D3D9 initialization, ensuring the full map renders immediately on login. Fixed
2026-02-27 Lag and stutter when opening the Status (F9) or Inventory (F10) dialogs. Optimized tooltip and item display rendering by caching fonts and reducing expensive graphics calls that were being repeated every frame. Fixed
Known Bugs
Reported Description Status

If you encounter a bug not listed here, please report it in-game using /bug

Player Bug Reports (In-Game /bug)

These reports are submitted by players in-game using the /bug command. They are automatically collected and displayed here.

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