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MYTH OF SOMAREBORN

THE WORLD OF REBORN

A familiar world.
A fresh beginning.

New hero quests. More hunting maps, monsters and items. Completely revised crafting, farming, drops and levelling—all brought together in an improved client for your next adventure.

EXPLORE

Find your path.

Take on new hero quests and an expanded quest journey. Explore more hunting maps, discover more monsters and items, and follow fresh equipment and crafting paths towards level 200.

CONNECT

Stronger together.

Form a party of up to ten players. Party minimap blips, colour-coded names and pings help you coordinate, while healing and support experience rewards mages for assisting their allies.

COMPETE

Make it count.

Human and Devil rivalries, player combat and guild competition remain part of the world's identity.

IMPLEMENTED FOR THE TEST

Your next goal is waiting.

A revised journey for hunters, crafters, fighters and support players in both worlds.

Crafting, farming, monster drops and levelling have been completely revised. New hero quests and many additional quests, more maps and monsters to hunt, and more items to discover give you fresh reasons to push further.

Daily quests and a seven-day consecutive sign-in bonus are implemented. Finish seven days and start a new cycle; miss a day and your streak resets.

A fully integrated auction house supports trading your finds and crafted goods. The stat-loss system is also corrected in both worlds: death costs experience and stats, with a recovery system that lets you regain lost stats without permanent character damage.

Your feedback matters. Tell us how the journey feels, share your ideas and help tune Reborn during the live test.

Explore what is ready for the test ↗
Human swordsman beneath storm clouds

THE HUMAN WORLD

Forge your legacy.

A world of adventure, skill and craft. Find your own place among its people.

Devil warrior in a volcanic world

THE DEVIL WORLD

Embrace the conflict.

Discover the other side of Soma and the rivals waiting beyond familiar ground.

A FIRST LOOK AT THE TEST CLIENT

New tools. New reasons to explore.

Blink ability icon: a mage stepping through a golden rift

A MOMENT. A NEW POSITION.

Blink.

A mage’s quick escape or clever approach, leaving a ghostly trace behind.

Devil teleport spell icon

BRING YOUR ALLIES

Group teleport.

Gather nearby party members for an animated journey. Each player chooses whether to travel.

Arcane Echoes staff ability icon

YOU’RE NOT ALONE

Arcane Echoes.

Two magical copies follow your lead. Set their spells, hold fire and choose when they join the fight.

A preview of the new client’s ability artwork. Gameplay and balance remain subject to testing.

PARTY EXPEDITIONS

A familiar town, an unfamiliar hunt.

Human parties enter a private version of their starting world with Devil fauna; Devil parties face Human fauna in their own mirrored home. Choose a small-group Farming run or a larger Challenge, push through checkpoints and return alive to secure your loot.

Human & Devil expedition guide ↗
SHOPS & BOUNTIES

Build your own opportunities.

Stores upgrade independently. Higher tiers open more native hunts and reward choices, while IC and Alucard offer POS equipment. Account-and-race material vouchers support steady crafting progress.

More vendor-specific bounties and rotating rewards are in final preparation.

HUNTING MAPS

Climb towards the challenge.

Zones 41–43 become harder as you travel north, with physical hunting to the west and magical hunting to the east. Southern gateways provide entry; west, north and east exits help you return. Twelve-hour regional champions add encounters among ordinary camps.

SUPPORT & CONTROL

Give mages a place in the party.

INT-scaled healing, Full Cleanse, movable higher-rank Reflect and a choice of non-stacking support buffs help mages contribute. Consensual Regroup and party travel keep the destination in each player’s hands.

CRAFT & PROGRESS

Your next upgrade has a path.

Five crafting professions progress to 200, with native-world material farming and luxury recipes. Crafting XP boosts bought with Barr preserve unused charges. Matching weapon skill bonuses and the remaining repair improvements are being finished.

STAY CONNECTED

Find your party again.

The friends and recent-party list is being prepared for the client. Online status will appear only when both players have added one another. A compact Activities menu brings expeditions, friends and wardrobe together.

The mage tools, expeditions, regional stores and new-zone layouts are running on the test server. Items labelled as being prepared are upcoming refinements. Final balance and installer availability will follow testing.

Join the release notification list ↗

A NEW FOUNDATION

A new engine. A familiar world.

The original DirectDraw client has made way for an improved client powered by a new engine.

The focus is improved performance and a better everyday experience. Current work covers map loading, movement, combat feedback and the interface.

Development is ongoing. Release-specific changes will be published on the updates page as builds become available.

Read about the client ↗

THE STORY CONTINUES

Rooted in Soma.

A world shaped by conflict, where Human and Devil stories meet. Reborn keeps that familiar spirit while building a new foundation for the journey ahead.

Explore items, monsters, crafting and spell guides in the Reborn Armoury, and plan your next adventure.

SYSTEM REQUIREMENTS

Details with the next download.

Confirmed system requirements and installation steps will accompany the improved client release. The previous DirectDraw client's Windows XP compatibility instructions no longer describe the new client.